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	<title>PebbleBlog</title>
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	<link>http://www.pebblebug.com/blog</link>
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		<title>Drifting Belle</title>
		<link>http://www.pebblebug.com/blog/?p=213</link>
		<comments>http://www.pebblebug.com/blog/?p=213#comments</comments>
		<pubDate>Fri, 05 Feb 2010 15:00:12 +0000</pubDate>
		<dc:creator>Jakko</dc:creator>
				<category><![CDATA[Drifting Belle]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.pebblebug.com/blog/?p=213</guid>
		<description><![CDATA[Slowly but surely Drifting Belle is drifting towards the iPhone and iPod touch. Drifting Belle is a new game from PebbleBug Studios filled with fun, adventure and loads of heated air. gr.jakko]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.pebblebug.com/wordpress/wp-content/uploads/2010/02/drifting-belle-logo.png"><img class="alignnone size-full wp-image-214" title="Drifting Belle" src="http://www.pebblebug.com/wordpress/wp-content/uploads/2010/02/drifting-belle-logo.png" alt="" width="345" height="165" /></a></p>
<p>Slowly but surely <strong>Drifting Belle</strong> is drifting towards the iPhone and iPod touch.<br />
<strong> Drifting Belle</strong> is a new game from <strong>PebbleBug Studios </strong>filled with fun, adventure and loads of heated air.</p>
<p>gr.jakko</p>
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		<title>Rainbow Raid game play clip</title>
		<link>http://www.pebblebug.com/blog/?p=206</link>
		<comments>http://www.pebblebug.com/blog/?p=206#comments</comments>
		<pubDate>Wed, 21 Oct 2009 15:25:09 +0000</pubDate>
		<dc:creator>Jakko</dc:creator>
				<category><![CDATA[Rainbow Raid]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.pebblebug.com/blog/?p=206</guid>
		<description><![CDATA[Finally we&#8217;re ready to show you some actual in-game footage from Rainbow Raid. We&#8217;ve worked hard to get this far and there still is a long way to go, there are many, many rough edges. Rainbow Raid is a platform-esque game for the iPhone and iPod touch where you have to guide Ruby and her [...]]]></description>
			<content:encoded><![CDATA[<p>Finally we&#8217;re ready to show you some actual in-game footage from Rainbow Raid. We&#8217;ve worked hard to get this far and there still is a long way to go, there are many, many rough edges.</p>
<p>Rainbow Raid is a platform-esque game for the iPhone and iPod touch where you have to guide Ruby and her sisters through the clouds to find their way home (and grab a load of gold).</p>
<p>Because the video is a screen recording from the emulator that uses the mouse, the game controls are slightly different from the real thing. Once I&#8217;ve set up the video camera and manage to get a quality recording I&#8217;ll post it here on the blog.</p>
<p>We hope you like this short clip.</p>
<p>gr.jakko</p>
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		<title>Short Rainbow Raid clip</title>
		<link>http://www.pebblebug.com/blog/?p=200</link>
		<comments>http://www.pebblebug.com/blog/?p=200#comments</comments>
		<pubDate>Wed, 07 Oct 2009 16:38:18 +0000</pubDate>
		<dc:creator>Jakko</dc:creator>
				<category><![CDATA[Rainbow Raid]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.pebblebug.com/blog/?p=200</guid>
		<description><![CDATA[Bit by bit (almost literal) Rainbow Raid is shaping up. I&#8217;m doing my best to be able to show some actual game play soon. A bit of game play is probably more interesting than a menu screen. gr.jakko]]></description>
			<content:encoded><![CDATA[<p>Bit by bit (almost literal) Rainbow Raid is shaping up.</p>
<p>I&#8217;m doing my best to be able to show some actual game play soon. A bit of game play is probably more interesting than a menu screen.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="344" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/bRXAfPY7zk8&amp;hl=nl&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="425" height="344" src="http://www.youtube.com/v/bRXAfPY7zk8&amp;hl=nl&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>gr.jakko</p>
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		<slash:comments>0</slash:comments>
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		<title>Rainbow Raid Teaser</title>
		<link>http://www.pebblebug.com/blog/?p=191</link>
		<comments>http://www.pebblebug.com/blog/?p=191#comments</comments>
		<pubDate>Mon, 27 Jul 2009 19:19:11 +0000</pubDate>
		<dc:creator>Jakko</dc:creator>
				<category><![CDATA[Rainbow Raid]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.pebblebug.com/blog/?p=191</guid>
		<description><![CDATA[Finally we can show you a very, very, very tiny bit of the new game we&#8217;re working on: Rainbow Raid. Yes, just this single image&#8230; The coming weeks more news and screenshots will find their way to this place, so check back soon. gr.jakko]]></description>
			<content:encoded><![CDATA[<p>Finally we can show you a very, very, very tiny bit of the new game we&#8217;re working on: <em>Rainbow Raid</em>.</p>
<p>Yes, just this single image&#8230;</p>
<p>The coming weeks more news and screenshots will find their way to this place, so check back soon.</p>
<p><a href="http://www.pebblebug.com/wordpress/wp-content/uploads/2009/07/Rainbow-Raid-Teaser.jpg"><img class="alignnone size-medium wp-image-192" title="Rainbow-Raid-Teaser" src="http://www.pebblebug.com/wordpress/wp-content/uploads/2009/07/Rainbow-Raid-Teaser-300x187.jpg" alt="Rainbow-Raid-Teaser" width="300" height="187" /></a></p>
<p>gr.jakko</p>
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		<title>Amazing Springball review</title>
		<link>http://www.pebblebug.com/blog/?p=160</link>
		<comments>http://www.pebblebug.com/blog/?p=160#comments</comments>
		<pubDate>Tue, 07 Apr 2009 07:52:41 +0000</pubDate>
		<dc:creator>Jakko</dc:creator>
				<category><![CDATA[Springball]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.pebblebug.com/blog/?p=160</guid>
		<description><![CDATA[This morning I did my usual round of websites when a familiar looking icon featured prominently on the front page of the iPhone games website Slide To Play caught my eye. My heart skipped a beat or two and I started reading immediately. I had to calm down a bit after finishing it, it doesn&#8217;t happen that often [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=309032473&amp;mt=8"><img class="size-full wp-image-141 alignleft" title="Springball icon" src="http://www.pebblebug.com/wordpress/wp-content/uploads/2009/03/springball-icon.png" alt="Springball icon" width="100" height="102" /></a>This morning I did my usual round of websites when a familiar looking icon featured prominently on the front page of the iPhone games website <a href="http://www.slidetoplay.com/story/springball-review" target="self">Slide To Play</a> caught my eye.</p>
<p>My heart skipped a beat or two and I started reading immediately. I had to calm down a bit after finishing it, it doesn&#8217;t happen that often that you receive <strong>full marks</strong> in a review.</p>
<p><span id="more-160"></span></p>
<p>Here&#8217;s a quote I like very much:</p>
<p><em>&#8220;If we could have one game on a desert island right now, it would be Springball.&#8221;</em></p>
<p>Thank you so much Slide To Play!</p>
<p>Check out <a href="http://www.slidetoplay.com/story/springball-review" target="self">Slide To Play&#8217;s review of Springball</a>.</p>
<p>gr.jakko</p>
]]></content:encoded>
			<wfw:commentRss>http://www.pebblebug.com/blog/?feed=rss2&amp;p=160</wfw:commentRss>
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		<title>Game released&#8230; anyone? Anyone at all?</title>
		<link>http://www.pebblebug.com/blog/?p=143</link>
		<comments>http://www.pebblebug.com/blog/?p=143#comments</comments>
		<pubDate>Mon, 06 Apr 2009 12:23:01 +0000</pubDate>
		<dc:creator>Jakko</dc:creator>
				<category><![CDATA[Springball]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.pebblebug.com/blog/?p=143</guid>
		<description><![CDATA[And then Springball was ready and it turned out to be a petty fun and enjoyable game, that is what the players are saying at least, and I’m very willing to believe them. After all those long hours of coding, testing, designing, observing and listening to feedback it would be so great if I could [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=309032473&amp;mt=8"><img class="size-full wp-image-141 alignleft" title="Springball icon" src="http://www.pebblebug.com/wordpress/wp-content/uploads/2009/03/springball-icon.png" alt="Springball icon" width="100" height="102" /></a>And then <strong>Springball</strong> was ready and it turned out to be a petty fun and enjoyable game, that is what the players are saying at least, and I’m very willing to believe them.</p>
<p>After all those long hours of coding, testing, designing, observing and listening to feedback it would be so great if I could just sit back, enjoy the nice weather and watch sales spring into existence. Getting Springball finished was hard work you know, don’t I deserve a bit of down time?<span id="more-143"></span></p>
<p>It turns out a big fat <strong>NO</strong> is the answer to that question. The work that still has to be done turns out to be even harder than getting the game ready.</p>
<p>Things to do after game is finished:</p>
<ol>
<li>Get the word out, let people know Springball is available</li>
<li>Convince people investing a bit of money and time in Springball is good for them</li>
</ol>
<p>It seems the best way to get the word out is to get your game mentioned on the websites. But with the whole world screaming for that same bit of attention, troubles already start at step 1: the websites are flooded with review requests. Lately there are a lot of high profile games entering the iPhone arena, the chances of getting noticed are getting smaller and smaller by the week for a small developer. I’m not saying that it is impossible, but the odds are getting slimmer.</p>
<p>A polite email with a short introduction, some game information, promo codes, links to screenshots and a gameplay movie was sent to a number of websites just after the release of Springball. So far I’ve only received one reply, a very nice email from <a href="http://www.pocketgamer.co.uk/latest.asp?sec=7" target="_blank">Pocket Gamer</a> telling me they just don’t have the time to take a look at Springball. Disappointing? Yes, very much so, but it was nice of them to let me know. I’ve heard nothing from the other websites, but I think the outcome is pretty much the same: too many requests, no time for you.</p>
<p>Although the initial batch of emails didn’t have any tangible results yet, there are two positive Springball reviews, no negative ones yet.</p>
<ul>
<li>One is from <a href="http://www.iphoneclub.nl/26203/review-springball-nederlandse-game-waarbij-je-ballen-moet-koppen/" target="_blank">iPhoneclub</a> a Dutch site I contacted a couple of days after the release. They were very kind and responsive, I think being a Dutch developer helped in this case.</li>
<li>The second review is on <a href="http://iphonetech78.wordpress.com/2009/03/27/springball-game-review/" target="_blank">iphonetech78’s blog</a> who contacted me on the TouchArcade forum during a <a href="http://forums.toucharcade.com/showthread.php?p=155204#post155204" target="_blank">Springball promo code giveaway</a> (which I would do entirely different now, after what I’ve learned from it).</li>
</ul>
<p>So, am I stuck at step 1 already? I don’t think so, there still is so much more there can be done and I will keep you updated with what’s happening.</p>
<p>If you have any comments, tips or suggestion, feel free to add them. I’m very interested in you opinions.</p>
<p>gr.jakko</p>
]]></content:encoded>
			<wfw:commentRss>http://www.pebblebug.com/blog/?feed=rss2&amp;p=143</wfw:commentRss>
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		<title>Springball now available</title>
		<link>http://www.pebblebug.com/blog/?p=134</link>
		<comments>http://www.pebblebug.com/blog/?p=134#comments</comments>
		<pubDate>Thu, 26 Mar 2009 10:03:15 +0000</pubDate>
		<dc:creator>Jakko</dc:creator>
				<category><![CDATA[Springball]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.pebblebug.com/blog/?p=134</guid>
		<description><![CDATA[I&#8217;m proud to announce that Springball for the iPhone and iPod touch has been approved by Apple and is now available in the App Store. Go Get It Now. It is awesome! gr.jakko]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m proud to announce that Springball for the iPhone and iPod touch has been approved by Apple and is now available in the App Store.</p>
<p><a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=309032473&amp;mt=8"><img class="alignnone size-full wp-image-137" title="Springball" src="http://www.pebblebug.com/wordpress/wp-content/uploads/2009/03/iphone-springball.jpg" alt="Springball" width="300" height="195" /></a></p>
<p><a style="text-decoration: none;" href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=309032473&amp;mt=8">Go Get It Now</a>. It is awesome!</p>
<p>gr.jakko</p>
]]></content:encoded>
			<wfw:commentRss>http://www.pebblebug.com/blog/?feed=rss2&amp;p=134</wfw:commentRss>
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		<title>And then there was Springball</title>
		<link>http://www.pebblebug.com/blog/?p=126</link>
		<comments>http://www.pebblebug.com/blog/?p=126#comments</comments>
		<pubDate>Thu, 19 Mar 2009 10:37:16 +0000</pubDate>
		<dc:creator>Jakko</dc:creator>
				<category><![CDATA[Springball]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.pebblebug.com/blog/?p=126</guid>
		<description><![CDATA[It has been awfully quiet around here hasn’t it? Well, you have to know I haven’t exactly been sitting quietly on the couch all that time twiddling my thumbs. No, I have been extremely busy getting this game for the iPhone &#38; iPod Touch finished… this game called Springball. Which, by the way, is fun [...]]]></description>
			<content:encoded><![CDATA[<p>It has been awfully quiet around here hasn’t it? Well, you have to know I haven’t exactly been sitting quietly on the couch all that time twiddling my thumbs. No, I have been extremely busy getting this game for the iPhone &amp; iPod Touch finished… this game called <strong>Springball</strong>. Which, by the way, is fun and addictive as hell.</p>
<p><a href="http://www.pebblebug.com/"><img class="alignnone size-full wp-image-128" title="Springball, the game" src="http://www.pebblebug.com/wordpress/wp-content/uploads/2009/03/springball-logo.png" alt="springball-logo" width="256" height="64" /></a><span id="more-126"></span></p>
<p><strong>Springball</strong> has been submitted to the App Store and is awaiting approval, and with a bit of luck the whole world can enjoy a bit of <strong>Springball</strong> fun within a couple of days.</p>
<p>So what happened to <strong>Pocket Town Hero</strong>, the game I have been talking about before <strong>Springball</strong> dropped out of the clear blue spring sky? I’ll keep that little story for another blog post, let’s just say a day I labeled “Disaster Thursday” was involved.</p>
<p>gr.jakko</p>
]]></content:encoded>
			<wfw:commentRss>http://www.pebblebug.com/blog/?feed=rss2&amp;p=126</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<item>
		<title>What is wrong with this picture?</title>
		<link>http://www.pebblebug.com/blog/?p=113</link>
		<comments>http://www.pebblebug.com/blog/?p=113#comments</comments>
		<pubDate>Thu, 22 Jan 2009 17:23:28 +0000</pubDate>
		<dc:creator>Jakko</dc:creator>
				<category><![CDATA[Pocket Town Hero]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://www.pebblebug.com/blog/?p=113</guid>
		<description><![CDATA[I&#8217;m so glad I&#8217;ve switched to Visual Studio for all the code editing. Out of the box Unity doesn&#8217;t support anything more advanced than a basic text editor, which drove me nuts within a couple of days. When you&#8217;re serious about your programming, you bring out the serious programming tools. It does feel a bit [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m so glad I&#8217;ve switched to Visual Studio for all the code editing. Out of the box Unity doesn&#8217;t support anything more advanced than a basic text editor, which drove me nuts within a couple of days. When you&#8217;re serious about your programming, you bring out the serious programming tools. It does feel a bit like returning to the Dark Side, running Visual Studio on a Mac to do your iPhone development.</p>
<p><a href="http://www.pebblebug.com/wordpress/wp-content/uploads/2009/01/visual-studio.jpg" target="_blank"><img class="alignnone size-medium wp-image-115" title="Visual Studio on Mac" src="http://www.pebblebug.com/wordpress/wp-content/uploads/2009/01/visual-studio-300x223.jpg" alt="Visual Studio on Mac" width="300" height="223" /></a></p>
<p>The extensibility of the Unity interface is great however. I&#8217;ve added loads of helper objects that automatically generate the real geometry when the game is started.</p>
<p><a href="http://www.pebblebug.com/wordpress/wp-content/uploads/2009/01/unity-shot.jpg" target="_blank"><img class="alignnone size-medium wp-image-114" title="Development in unity" src="http://www.pebblebug.com/wordpress/wp-content/uploads/2009/01/unity-shot-300x187.jpg" alt="Development in unity" width="300" height="187" /></a></p>
<p>gr.jakko</p>
]]></content:encoded>
			<wfw:commentRss>http://www.pebblebug.com/blog/?feed=rss2&amp;p=113</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>Now also available on Twitter</title>
		<link>http://www.pebblebug.com/blog/?p=109</link>
		<comments>http://www.pebblebug.com/blog/?p=109#comments</comments>
		<pubDate>Thu, 22 Jan 2009 10:55:11 +0000</pubDate>
		<dc:creator>Jakko</dc:creator>
				<category><![CDATA[Chit Chat]]></category>

		<guid isPermaLink="false">http://www.pebblebug.com/blog/?p=109</guid>
		<description><![CDATA[Okay, okay&#8230; you can stop harassing me. I&#8217;m also on Twitter now. Join the fun at: www.twitter.com/pebblebug  gr.jakko]]></description>
			<content:encoded><![CDATA[<p>Okay, okay&#8230; you can stop harassing me. I&#8217;m also on Twitter now.</p>
<p>Join the fun at: <a title="Tweet Tweet" href="http://www.twitter.com/pebblebug " target="_blank">www.twitter.com/pebblebug</a> </p>
<p>gr.jakko</p>
]]></content:encoded>
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